Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron Studios, Inc. is an independent video game developer based in Los Angeles, California. Originally founded as a THQ studio in 1999, Heavy Iron has worked in close partnership over the years with creators of high-profile animated feature film and licensed TV properties including Disney*Pixar, Nickelodeon, Warner Bros., 20th Century Fox and Zuffa/UFC to offer compelling, interactive gaming experiences across multiple generations of console platforms. Heavy Iron Studios, Inc. has been a wholly independent and privately held company since June 2009, with a combined lifetime total of over 35 million units in sales, generating over $500 million in revenue, and counting!
Some of Heavy Iron’s previous hit titles include SpongeBob SquarePants: Battle for Bikini Bottom, The SpongeBob SquarePants Movie, The Incredibles, UFC Trainer, and all three Disney Infinity games.
Separating from THQ in 2009, Heavy Iron quickly found its footing as an independent studio, branching out into the company’s first gesture recognition title, UFC Personal Trainer: The Ultimate Fitness System for the Xbox 360 Kinect, PS3 Move, and Wii. To this day, it is one of the top five highest rated fitness games on Metacritic, and also won "Best Alternative Sports Game of E3 2011" from 1UP.com.
The next major frontier for Heavy Iron Studios was the 2012 Wii U launch title, Disney’s Epic Mickey 2: The Power of Two. With Epic Mickey’s unique storytelling, distinct style, and creative gameplay widely praised by critics, copies of the game sold out on Disney’s own website within hours of its release, and Heavy Iron was thrilled to join forces with the House of Mouse to bring Mickey’s adventures to the next-gen Nintendo console, Wii U.
Having solidified its independent relationship with Disney, Heavy Iron – in conjunction with Avalanche Studios – breathed life into 2013’s breakout success, Disney Infinity (PC, iOS, Wii, and Wii U versions). Nominated for the “Favorite Videogame” Nickelodeon Kids’ Choice Award in 2014, Disney Infinity’s ability to join the world of videogames with the imagination of classic toys was critically acclaimed, and a sequel was just around the corner.
Heavy Iron’s contributions to the Disney Infinity franchise continued in 2014, with the release of Disney Infinity: 2.0 (Marvel Superheroes Edition) for the PC in October, and for iOS in November of 2014. Adding select characters from the expansive Marvel Universe and Disney Originals to the new Disney Infinity, the 2.0 Edition was both wildly acclaimed and sought-after, with high pre-orders of figures like Rocket Raccoon outselling toys from its predecessor. The advent of Apple’s Metal software brought even more improvements to Disney Infinity: Marvel Superheroes (2.0 Edition), and took Heavy Iron Studios’ role as a key partner in the franchise’s ongoing development to the next level.
2015 proved to be another banner year for Heavy Iron, with the studio completing its work on Disney Infinity 3.0. The third (and most anticipated) iteration of the Infinity series was released on August 30th and features characters and content from all over Disney’s staggering roster, including Pixar, Marvel, and Star Wars. Heavy Iron was thrilled to provide the iOS, Android, and Kindle Fire HDX versions of the game, which continues to enjoy tremendous success as a leading title in video game entertainment for kids (and adults!) of all ages.
Another milestone in 2015 was the release of Heavy Iron’s first original IP, an action-puzzler game called Fat City. Initially released in June for the Wii U, Fat City has since been made available on all major platforms, including PS4, PS Vita, Xbox One, iOS, Android, and Facebook. The heist-themed brainteaser was also selected for participation in Casual Connect’s Indie Prize competition, and was one of ID@XBOX’s featured titles at Microsoft’s Pre-Pax Open House in August.
Thanks to an amazing team of employees, great partnerships, and incredible fans, Heavy Iron Studios celebrated its 15th anniversary in 2014, and its 6th anniversary as an independent studio in 2015. With Disney Infinity 3.0 continuing to garner accolades (including a nomination for The Game Awards 2015’s “Best Family Game”) and several top-secret projects in the pipeline, Heavy Iron is eagerly looking forward to 2016.
Stay tuned to our News page and Facebook account for all the updates on what’s next for Heavy Iron Studios!